Introducing
WallGS.
A high-performance, high-quality Gaussian Splat Renderer for Unreal Engine 5.
Import large Gaussian splat scenes, render them in the Unreal viewport, and generate usable collision without leaving the editor.
Spend GPU time where detail is visible.
WallGS organizes splats into spatially coherent clusters at import. At runtime it rejects off-screen clusters before sorting, sends only visible splats through exact GPU depth sorting, and uses screen-space adaptive density to reduce distant work while preserving full density near the camera. Importance-ordered representatives, footprint and opacity compensation, and temporal sort reuse keep that reduction stable—and every optimization can be tuned or disabled per actor.
Measured scenes.
Visible difference.
These comparisons use the scenes listed below. NanoGS time includes the initial import plus Nanite enable time.
Runtime behavior,
shown side by side.
Recorded directly from the Unreal viewport at 1920×1080 using the 15 million splat Urban Graffiti Alley Night asset.
One click from splats
to scene interaction.
WallGS can generate collision from a Gaussian splat asset directly inside Unreal. The goal is simple: scans should not be just beautiful backdrops — they should become usable spaces for blocking, tracing, placement, and interaction.
- 01Generate
Create collision from the splat asset without a separate DCC round-trip.
- 02Tune
Adjust voxel size, density threshold, opacity threshold, and cleanup passes.
- 03Use
Keep the scan visible as splats while Unreal handles physics queries through generated geometry.
Native .SOG
and .PLY support.
Import .SOG and .PLY Gaussian splat files directly into Unreal Engine. WallGS handles compressed .SOG scenes alongside standard .PLY datasets, so you can use the format that fits each production asset.
.PLY
Standard interchange path
.SOG
Compressed Gaussian splat scenes
Bring splat scans
into Unreal.
Fast import, native rendering, SOG support, and collision generation in one workflow.
Get it on FabStay in the loop.
Follow development, join the WallGS community, or get in touch directly.
Looking to convert Unreal scenes into Gaussian splats instead?
Unreal To Gaussian Splat gives you the tools you need to convert Unreal Engine scenes into Gaussian splats—without the manual capture setup.